Create and auto-rig characters. Generate, capture and edit their motion. Cartwheel MCP connects your AI assistant to Cartwheel's public API. Create a character from text or an image, upload and ...
But that isn't necessarily the same as a generative AI game engine.
Gaussian Splats arrive in Blender 5.3 with native import, Geometry Nodes access, and rendering across engines. This native ...
Build living 3D website heroes from editable Blender assets. An agent skill, a runnable reference project, and a documented workflow for going from a visual concept to Blender geometry to real-time ...
The header image is a sample image of a dolphin created with generative AI for the purpose of sharing the concept. It is not ...
This article is a reconstruction of practical points based on the content of the webinar "Automated Video Editing with ...
A large-scale live sports and entertainment production at LANXESS Arena in Cologne, Germany, combining professional handball, ...
Discover the art of Marc Magliari.
MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery.
Artur Ledur talked to us about character development for a sci-fi short film under a one-week deadline and discussed working on the design and armor, texturing, and matching the character to the ...
GPT-6 Astra can automate Blender and build interactive 3D scenes, but creators are turning to Meshy when character geometry ...