<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title>Bing: Evolution of Reprogramming Technologies</title><link>http://www.bing.com:80/search?q=Evolution+of+Reprogramming+Technologies</link><description>Search results</description><image><url>http://www.bing.com:80/s/a/rsslogo.gif</url><title>Evolution of Reprogramming Technologies</title><link>http://www.bing.com:80/search?q=Evolution+of+Reprogramming+Technologies</link></image><copyright>Copyright © 2026 Microsoft. All rights reserved. These XML results may not be used, reproduced or transmitted in any manner or for any purpose other than rendering Bing results within an RSS aggregator for your personal, non-commercial use. Any other use of these results requires express written permission from Microsoft Corporation. By accessing this web page or using these results in any manner whatsoever, you agree to be bound by the foregoing restrictions.</copyright><item><title>com.greensock.text.FlexSplitTextField</title><link>https://greensock.com/asdocs/com/greensock/text/FlexSplitTextField.html</link><description>FlexSplitTextField makes it easy to break apart the TextField in a UIComponent like a Label, Text, or TextArea so that each character, word, or line is in its own TextField, making complex animation simple. When you create a FlexSplitTextField, it loops through the source's children looking for a TextField and when it finds one, it replaces it with the SplitTextField (a Sprite) containing ...</description><pubDate>Tue, 14 Apr 2026 18:03:00 GMT</pubDate></item><item><title>com.greensock.plugins.QuaternionsPlugin</title><link>https://greensock.com/asdocs/com/greensock/plugins/QuaternionsPlugin.html</link><description>[AS3/AS2 only] Performs SLERP interpolation between 2 Quaternions. Each Quaternion should have x, y, z, and w properties. Simply pass in an Object containing properties that correspond to your object's quaternion properties. For example, if your myCamera3D has an "orientation" property that's a Quaternion and you want to tween its values to x:1, y:0.5, z:0.25, w:0.5, you could do:</description><pubDate>Sun, 12 Apr 2026 18:41:00 GMT</pubDate></item><item><title>com.greensock.easing.Quad</title><link>https://greensock.com/asdocs/com/greensock/easing/Quad.html</link><description>Provides an easeIn, easeOut, and easeInOut with a power (or strength) of 1 which is identical to the Power1 ease. The more power, the more exaggerated the easing effect. Using a numeric approach like Power1 instead of Quad makes experimenting easier and the code reads more intuitively.</description><pubDate>Thu, 09 Apr 2026 10:38:00 GMT</pubDate></item><item><title>com.greensock.plugins.CacheAsBitmapPlugin</title><link>https://greensock.com/asdocs/com/greensock/plugins/CacheAsBitmapPlugin.html</link><description>[AS3/AS2 only] Forces the cacheAsBitmap property of a DisplayObject to be a certain value (true or false) during the tween and then sets it back to whatever it was before the tween was rendered for the first time. This can improve performance in certain situations, like when the DisplayObject NOT tweening its rotation, scaleX, scaleY, or similar things with its transform.matrix. See Adobe's ...</description><pubDate>Tue, 14 Apr 2026 04:27:00 GMT</pubDate></item><item><title>GreenSock ActionScript API Docs</title><link>http://www.greensock.com/asdocs/title-bar.html</link><description>Properties | Properties | Constructor | Methods | Functions | Events | Styles | Skin Parts | Skin States | Effects | Constants | Constants | Interfaces | Classes ...</description><pubDate>Mon, 30 Mar 2026 04:23:00 GMT</pubDate></item><item><title>301 Moved Permanently</title><link>https://greensock.com/forums/topic/29028-scrolltrigger-pin-and-scrub-problems/</link><description>Moved Permanently The document has moved here.</description><pubDate>Wed, 08 Apr 2026 15:25:00 GMT</pubDate></item><item><title>GreenSock Tweening Platform Language Reference</title><link>https://greensock.com/asdocs/index.html</link><description>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client. Link to Non-frame version.</description><pubDate>Fri, 03 Apr 2026 16:29:00 GMT</pubDate></item><item><title>GreenSock TransformManager Language Reference</title><link>https://greensock.com/asdocs/transform/index.html?all-index-D.html&amp;index-list.html</link><description>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client. Link to Non-frame version.</description><pubDate>Mon, 06 Apr 2026 12:50:00 GMT</pubDate></item><item><title>com.greensock.plugins.Physics2DPlugin</title><link>https://greensock.com/asdocs/com/greensock/plugins/Physics2DPlugin.html</link><description>Provides simple physics functionality for tweening an Object's x and y coordinates based on a combination of velocity, angle, gravity, acceleration, accelerationAngle, and/or friction. It is not intended to replace a full-blown physics engine and does not offer collision detection, but serves as a way to easily create interesting physics-based effects with the GreenSock animation platform ...</description><pubDate>Fri, 10 Apr 2026 13:00:00 GMT</pubDate></item><item><title>greensock.com</title><link>https://greensock.com/asdocs/all-index-M.html</link><description>Maximum number of simultaneous connections that should be used while loading child loaders that were parsed from the XML and had their "load" attribute set to "true" (like &lt;ImageLoader url="1.jpg" load="true" /&gt;).</description><pubDate>Fri, 03 Apr 2026 01:05:00 GMT</pubDate></item></channel></rss>