<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title>Bing: How to Use a Script</title><link>http://www.bing.com:80/search?q=How+to+Use+a+Script</link><description>Search results</description><image><url>http://www.bing.com:80/s/a/rsslogo.gif</url><title>How to Use a Script</title><link>http://www.bing.com:80/search?q=How+to+Use+a+Script</link></image><copyright>Copyright © 2026 Microsoft. All rights reserved. These XML results may not be used, reproduced or transmitted in any manner or for any purpose other than rendering Bing results within an RSS aggregator for your personal, non-commercial use. Any other use of these results requires express written permission from Microsoft Corporation. By accessing this web page or using these results in any manner whatsoever, you agree to be bound by the foregoing restrictions.</copyright><item><title>Instant exploit detection! [Xeno, Solara and more!] (Anti Cheat)</title><link>https://devforum.roblox.com/t/instant-exploit-detection-xeno-solara-and-more-anti-cheat/3795748</link><description>(patched) Hello, everyone! Today, I’m releasing a simple yet effective script designed to instantly detect exploits as soon as an injects to your game. This solution is lightweight, easy to understand, and straightforward to implement. (Tested on Xeno and Solara in my own place.) Just create a LocalScript under ReplicatedFirst and add your own detection function and its ready to go! local ...</description><pubDate>Thu, 19 Mar 2026 09:30:00 GMT</pubDate></item><item><title>Lux - AI Coding Agent for Roblox Studio [FREE]</title><link>https://devforum.roblox.com/t/%E2%96%B8-lux-ai-coding-agent-for-roblox-studio-free/4207506</link><description>Lux - AI That Actually Codes Inside Your Project Stop copy-pasting. Stop debugging AI suggestions. Start shipping. Lux doesn’t generate code and leave you to figure out the rest. It reads your scripts, understands your structure, makes changes, and checks its own work. You describe what you want. Lux does the rest. Get Lux Free See It In Action Watch Lux audit an entire project, find 3 bugs ...</description><pubDate>Sat, 04 Apr 2026 18:58:00 GMT</pubDate></item><item><title>Lua Scripting Starter Guide - Community Tutorials - Roblox</title><link>https://devforum.roblox.com/t/lua-scripting-starter-guide/394618</link><description>Learn Lua scripting for Roblox with this beginner's guide, covering programming basics and tips for aspiring developers.</description><pubDate>Mon, 30 Mar 2026 13:49:00 GMT</pubDate></item><item><title>How to animate Tool Parts (Guns, Knifes etc.) - Roblox</title><link>https://devforum.roblox.com/t/how-to-animate-tool-parts-guns-knifes-etc/359484</link><description>2022/12/13 Update: Can’t believe this thread is 3 years old, I have updated the majority content of this tutorial (including the code) and improved readability. Hello everyone! I am Headstackk. I have developed a Weapon Framework used in my game Weaponry. In this post, I will explain how to get started with animating tools, especially weapons on Roblox. In most of the Roblox weapon ...</description><pubDate>Sat, 04 Apr 2026 08:06:00 GMT</pubDate></item><item><title>Script Executor - Simple Script Execution - Community ... - Roblox</title><link>https://devforum.roblox.com/t/script-executor-simple-script-execution/3141932</link><description>Script Executor is a plugin for executing scripts as quickly as possible. It also has a bunch of other useful functions too! If you’re a scripter, then you need to have this plugin! Features Multi-Line code editor. Script Execution in one click! Import your .lua, .luau, and .txt files from your computer.</description><pubDate>Fri, 03 Apr 2026 22:41:00 GMT</pubDate></item><item><title>How do I use the Run Animation from the Animate Script?</title><link>https://devforum.roblox.com/t/how-do-i-use-the-run-animation-from-the-animate-script/3621706</link><description>This is a support category for asking questions about how to get something done on the Roblox websites or how to do something on Roblox applications such as Roblox Studio. You can write your topic however you want, but you need to answer these questions: What do you want to achieve? Keep it simple and clear! I want to make a running system that uses the running animation instead of walking ...</description><pubDate>Wed, 11 Mar 2026 05:07:00 GMT</pubDate></item><item><title>How to Turn Off Player Collision: Quick Tutorial!</title><link>https://devforum.roblox.com/t/how-to-turn-off-player-collision-quick-tutorial/3493250</link><description>This is a quick and easy tutorial on how to make players walk through each other, with minimal bugs. Start off by heading over to the Model tab in Roblox Studio, and click on “Collision Groups”. Once you are there, depending on your version, you should see a screen like this. At the top, go ahead and click on “Add Group”. Type in your name, I would recommend naming it “Player Part ...</description><pubDate>Wed, 01 Apr 2026 01:43:00 GMT</pubDate></item><item><title>How to use the new Ban API (with code examples) - Roblox</title><link>https://devforum.roblox.com/t/how-to-use-the-new-ban-api-with-code-examples/3045051</link><description>Here is a brief summary of how to use roblox’s new ban API. This does not cover everything but it does cover how you could set up a simple system inside of your game. You can watch this video on the same topic if you prefer: The ban API is built into the existing Players service. It includes the new function BanAsync() which allows us to ban a list of players from their UserIds and specify a ...</description><pubDate>Tue, 31 Mar 2026 19:17:00 GMT</pubDate></item><item><title>How to use a local script to trigger another local script when it's ...</title><link>https://devforum.roblox.com/t/how-to-use-a-local-script-to-trigger-another-local-script-when-its-finished/2979277</link><description>In the second script, you need to connect to the event and define what happens when it’s fired. Use the :Connect() method on the event object to add a function that will be executed when the event is fired. For example, to connect to “MyEvent” and execute a function called “MyFunction”: myEvent.Event:Connect(MyFunction) Define the ...</description><pubDate>Fri, 06 Mar 2026 07:08:00 GMT</pubDate></item><item><title>Is it possible to use Variable from another script Without ModuleScript</title><link>https://devforum.roblox.com/t/is-it-possible-to-use-variable-from-another-script-without-modulescript/3142114</link><description>I use the module a bit difficult, because the script is not auto correct, and I have to write the child script manually.</description><pubDate>Tue, 03 Sep 2024 13:27:00 GMT</pubDate></item></channel></rss>