
Epyx - Wikipedia
Epyx, Inc. was an American video game developer and publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, …
Homepage - Epyx
We offer straightforward, transparent, and customizable licensing agreements tailored to fit indie studios of all sizes. Whether you’re developing for mobile, PC, or console, our terms scale with your project …
Epyx (1978-1990) Documentary - YouTube
The complete history of software publisher Epyx , from their simple origins in 1978 until the fall of 1990 . Featuring over 100 games from this classic compa...
The Epyx Collection: Handheld - Nintendo
Buy The Epyx Collection: Handheld and shop other great Nintendo products online at the official My Nintendo Store.
Epyx - C64-Wiki
Dec 3, 2017 · Epyx was one of the most popular game forge for 8bit and 16bit computers in the 1980s. One of the most famous games series were the Epyx sports games such as Summer Games or …
Epyx, Inc. - MobyGames
At this time, Epyx turned into developing action games (such as Jumpman and Impossible Mission) and sports games (Summer games and Pitstop). Epyx turned into a very large and successful company …
» The Evolution of the (Epyx) Games The Digital Antiquarian
Jun 19, 2015 · We’ll start with Epyx, whose display was amongst the most elaborate on the show floor, an ersatz beach complete with sand, surfboards, Frisbees, and even a living palm tree.
EPYX, Inc. | Board Game Publisher | BoardGameGeek
Epyx, Inc. was a video game developer and publisher in the late 1970s and throughout the 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally …
Epyx | The Dot Eaters
The brand name is originally to be “Epic”, to mark a goal of what quality of games the company was shooting for, but it has already been taken by Epic Records. Thus is the new name changed to Epyx, …
Epyx - Codex Gamicus - Humanity's collective gaming knowledge at …
Epyx (then Automated Simulations) was founded in 1978 as a vehicle for publishing Freeman and Connelley's first game in BASIC, Starfleet Orion for the Commodore PET.