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  1. GDScript reference — Godot Engine (stable) documentation in English

    GDScript reference GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like …

  2. GDScript 参考 — Godot Engine (4.x) 简体中文文档

    GDScript 是一种 面向对象 的高级 指令式 渐进类型 编程语言,专为 Godot 构建,以与 Python 等语言类似的缩进结构为其基本语句结构。设计 GDScript 这门语言旨在与 Godot 引擎紧密集成,对 Godot …

  3. GDScriptリファレンス — Godot Engine (4.x)の日本語のドキュメント

    GDScript は高レベルの オブジェクト指向 、 命令型 、および 漸進的型付け プログラミング言語であり、Godot用に構築されました。これは Python のような言語に似たインデントベースの構文を使用 …

  4. GDScript reference

    GDScript reference GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like …

  5. GDScript basics — Godot Engine (3.1) documentation in English

    GDScript basics ¶ Introduction ¶ GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many …

  6. Learn to code with GDScript - Godot Engine

    While GDScript is a language specific to Godot, the techniques you will learn with it will apply to other programming languages. Note that it is completely normal for a programmer to learn and use …

  7. Aprende a programar con GDScript - Godot Engine

    Aprende a programar con GDScript En Godot, es posible escribir código utilizando los lenguajes de programación GDScript y C#. Si eres nuevo en la programación, te recomendamos que empieces …

  8. Справочник по GDScript

    Справочник по GDScript GDScript — это высокоуровневый, объектно-ориентированный, императивный язык программирования с последовательной типизацией, созданный для Godot.

  9. 資料偏好 — Godot Engine (4.x) 正體中文 (台灣) 文件

    GDScript 是為 Godot 打造的高階、 物件導向 、 命令式 ,並支援 漸進式型別 的程式語言。它使用和 Python 類似的縮排語法。設計目的是最佳化 Godot 引擎的整合度,讓內容創作與整合更加彈性。 …

  10. GDScript reference

    GDScript reference GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like …