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  1. GDScript reference

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.

  2. GDScript basics — Godot Engine (3.1) documentation in English

    GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

  3. Learn to code with GDScript - Godot Engine

    In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler than all …

  4. GDScript reference

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python. Its goal is to...

  5. GDScript: An introduction to dynamic languages - Godot Engine

    This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically typed languages.

  6. GDScript — Godot Engine (4.4) 简体中文文档

    GDScript 参考, GDScript:动态语言入门, GDScript 导出属性, GDScript 文档注释, GDScript 编写风格指南, GDScript 静态类型编程, GDScript 警告系统, GDScript 格式字符串.

  7. GDScript 参考 — Godot Engine (4.x) 简体中文文档

    GDScript 是一种 面向对象 的高级 指令式 渐进类型 编程语言,专为 Godot 构建,以与 Python 等语言类似的缩进结构为其基本语句结构。 设计 GDScript 这门语言旨在与 Godot 引擎紧密集成,对 Godot …

  8. GDScriptリファレンス — Godot Engine (4.x)の日本語のドキュメント

    GDScript は高レベルの オブジェクト指向 、 命令型 、および 漸進的型付け プログラミング言語であり、Godot用に構築されました。これは Python のような言語に似たインデントベースの構文を使用 …

  9. GDScript — Godot Engine (3.1) documentation in English

    Docs » Scripting » GDScript Edit on GitHub GDScript ¶ GDScript basics GDScript: An introduction to dynamic languages GDScript style guide Static typing in GDScript GDScript format strings Next …

  10. Static typing in GDScript - Godot Engine

    With typed GDScript, Godot can detect even more errors as you write code! It gives you and your teammates more information as you’re working, as the arguments’ types show up when you call a …