
The Programming Language Lua
Official website of the Lua language about news get started download documentation community site map português designed and developed at
Lua - Wikipedia
Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time.
Coddy - Learn Lua
Master Lua through immersive, hands-on learning, seamlessly integrating it into your daily routine, all without the need for downloads or complexity.
Learn Lua Programming: Tutorial | Codecademy
Lua is a versatile programming language used for games, web apps, and developer tools. This beginner course teaches the fundamentals of programming with Lua, offering interactive practice in building …
Welcome to Lua | lua-beginners-guide
This is a beginner-friendly guide to the Lua programming language. This guide is intended for people that are completely new to programming as well as folks that already might have experience with …
What’s Lua? A Quick Guide to the Language Behind the Magic
Lua is a powerful, efficient, lightweight programming language designed primarily for embedded use in applications. It originated in Brazil in the early 1990s, developed by a team of computer scientists at …
Lua - Overview - Online Tutorials Library
Lua is an extensible, lightweight programming language written in C. It started as an in-house project in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, and Waldemar Celes.
lua-users wiki: Home Page
Welcome to the lua-users wiki, a large community-maintained collection of Lua programming language information and resources. These pages supplement the [official Lua web site].
LÖVE - Free 2D Game Engine
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS. Download LÖVE 11.5
boolean logic - Beyond "and/or": Solving Common Gotchas in Lua ...
Feb 11, 2026 · It feels like a clever hack once you get the hang of it, but it relies entirely on how Lua handles short-circuit evaluation and truthiness