
SFML 3.0.0-rc.1 released
Sep 13, 2024 · SFML 3.0.0-rc.1 released We're very proud to announce the first Release Candidate for SFML 3! 🎉 Getting closer to three years in the making, with over 1'000 commits, 38 new contributors, …
2D Game Engine in Modern C++ with SFML 3
Dec 6, 2025 · Hey everyone, I’ve been working as a game engine programmer for a few years, and I recently built a 2D game engine in C++20 using SFML 3. I decided to turn the whole process into a …
[SOLVED]SFML integration via CMakeList.txt (static library)
Aug 10, 2023 · Author Topic: [SOLVED]SFML integration via CMakeList.txt (static library) (Read 9103 times) 0 Members and 1 Guest are viewing this topic.
General discussions - Simple and Fast Multimedia Library
Dec 31, 2025 · General discussions Normal Topic Hot Topic (More than 15 replies) Very Hot Topic (More than 25 replies) Locked Topic Sticky Topic Poll
SFML wiki - Simple and Fast Multimedia Library
Oct 21, 2025 · SFML wiki Normal Topic Hot Topic (More than 15 replies) Very Hot Topic (More than 25 replies) Locked Topic Sticky Topic Poll
Font Loading. [SOLVED]
May 31, 2024 · Hi, I'm fairly new to SFML, so I might be missing something. I've gone through a lot of information but nothing has helped. After I load a font, the program just closes without any message. …
SFML 3.0.1 released
Apr 28, 2025 · SFML community forums General General discussions Print Pages: [1] Author Topic: SFML 3.0.1 released (Read 14005 times)
Can't get SFML on VS 2022
Feb 7, 2024 · Can't get SFML on VS 2022 Remember that those properties are "per project" and have to set each time so if you've start a new project since setting the properties, you'll need to set them …
SDL vs. SFML
Apr 11, 2011 · SDL vs. SFML Well, from a very, very cursory search, it sounds like SDL uses software rendering, as opposed to the OpenGL-based hardware acceleration SFML uses, as well as omitting …
Cant load texture from file.
Feb 4, 2018 · Cant load texture from file. When Visual Studio uses local paths for programs run from within the IDE, it uses its Current Working Directory; this can be set separately to the actual location …