
WebRTC
With WebRTC, you can add real-time communication capabilities to your application that works on top of an open standard. It supports video, voice, and generic data to be sent between peers, allowing …
Getting started with WebRTC
May 28, 2019 · The WebRTC standard covers, on a high level, two different technologies: media capture devices and peer-to-peer connectivity. Media capture devices includes video cameras and …
Getting started with peer connections - WebRTC
Nov 10, 2025 · Peer connections is the part of the WebRTC specifications that deals with connecting two applications on different computers to communicate using a peer-to-peer protocol. The …
Getting started with remote streams - WebRTC
Sep 7, 2023 · Once a RTCPeerConnection is connected to a remote peer, it is possible to stream audio and video between them. This is the point where we connect the stream we receive from …
Getting started with media devices - WebRTC
May 4, 2023 · When developing for the web, the WebRTC standard provides APIs for accessing cameras and microphones connected to the computer or smartphone. These devices are commonly …
Erste Schritte mit Remote-Streams | WebRTC
Sobald ein RTCPeerConnection mit einem Remote-Peer verbunden ist, können Audio- und Videoinhalte zwischen ihnen gestreamt werden. An dieser Stelle verbinden wir den von getUserMedia() …
媒体设备使用入门 | WebRTC
在进行 Web 开发时,WebRTC 标准提供了一些 API,用于访问 摄像头和麦克风已连接到计算机或智能手机。这些设备 通常称为媒体设备,可通过 JavaScript 进行访问 通过 navigator.mediaDevices 对象实 …
WebRTC support overview
May 28, 2019 · Here you'll find the different support options for developing WebRTC-based applications, including links to API references, external tutorials, sample code, testing guidelines, and the current …
数据通道 - WebRTC
const peerConnection = new RTCPeerConnection(configuration); const dataChannel = peerConnection.createDataChannel(); 远程对等方可以通过监听 datachannel 来接收数据通道 …
Erste Schritte mit Mediengeräten - WebRTC
Bei der Entwicklung für das Web bietet der WebRTC-Standard APIs für den Zugriff auf Kameras und Mikrofone, die mit dem Computer oder Smartphone verbunden sind. Auf diesen Geräten werden …